Thursday, 12 December 2013

ER; Technical Analysis of The Poltergeist


Shot
Duration
Camera
Mise-en-scene
Sound
1
15 seconds
Pan, LS
Typical family atmosphere, warm lighting
Non-diegetic
2
3 seconds
Still, POV of the clown, LS
Dark lighting, scared facial expressions and body language
3
3 seconds
Still, clown reaction shot, LS
4
9 seconds
Still, POV of clown, LS
5
1 seconds
Still, CU of clown
Bell ringing, non-diegetic
6
1 seconds
Still, CU of clown
7
1 seconds
Still, CU of clown
8
2 seconds
Still, CU of clown
9
6 seconds
Still, POV of clown
10
7 seconds
Pan down
Non-diegetic
11
9 seconds
Still
Girl smiles, reassuring, contrasts with the beheaded doll next to her,  anti-climax
12
5 seconds
Still
Content, reassured, feels safe enough to go to sleep
13
6 seconds
Still
14
17 seconds
Still start then pan up,
Confused facial expressions
Sounds of something shifting off camera creates suspense
15
1 seconds
Still
Shocked facial expression
Gasp
16
6 seconds
CU
Looking around, showing signs of fear
Non-diegetic
17
2 seconds
LS
18
6 seconds
Handy cam
19
10 seconds
Tracking up
Clown appears
Non-diegetic with sudden diegetic music to emphasise the "jump"
20
2 seconds
Still
Jumpy music along with a scary cackle
21
1 seconds
Still
Boy gets dragged out of shot
22
2 seconds
CU of sister
Scared facial expression
23
2 seconds
LS of boy being dragged underneath the bed

 

I liked the warm, family atmosphere created because it gives the audience a false sense of security, which works really well in being scarier. This effect also works because it’s very realistic, so people can imagine it happening easily in their own lives. I liked the continuous reaction shots because it exaggerates the fact that the clown had disappeared. Finally, I thought the sound was used effectively as it was all non-diegetic, until the climax of the scene when diegetic music was introduced.

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