Thursday, 19 December 2013

Group: Treatment

The Foreshadowing
The deranged tale of Jane Doe (played by Charlie Brooker), is unravelled as her cerebral mind traps her within a delirious dream in which is soon to become a deathly reality. The schizophrenic teen is situated on a bitter train station bench on an icy winters evening, as she awaits for her friends to appear to go to a party together. However, the tiring delay draws her to slumber into a deep sleep where the struggle to battle against her delusional nightmare commences. A crazed murderer (played by Max Boyden) is the one person tearing Jane away from reality, as he forces her to witness the death of her 3 friends (played by Emma-Louise Richardson, Hannah Reynolds and Izzy Smith) that she is suppose to be meeting. Along with the murders, she is also provided with an insight into the murderers psychopathic mind, with a glimpse of a dark shed containing pictures of all 3 girls as well as newspaper clippings of specific killing locations. One by one he targets his victims, with each girls face being scratched out of their photo with a scalpel, symbolizing their death. Eventually, Jane escapes the horror of being tormented as she awakes in a state of shock: sweating, panting, and shaking at what she has just seen. Before she can even begin to gather her surroundings, the murderer is revealed in a haze on the opposite platform staring at her. A train shortly arrives and quickly passes, Jane's eyes transfixed on the threatening male figure in fear that she will be next. Although, as the train blocks her vision of the murderer as it is leaving, she is left petrified as he disappears into thin air. Losing all sanity, Jane is reunited with her friends who apologise for being late and go to exit the train station. Nonetheless still unnerved, Jane takes one last glance back over her shoulder to confirm her sanity that he is gone but only to see him gazing in an hypnotic stare, smirking at her as he perches on the very same bench she was just sitting on. Chase on...

Group; Concept development

Our concept is based on our research into psychological horror, focusing mainly on the portrayal of Psychopaths.


Plot
  • Jane Doe is sitting on the bench in the early evening at the train station waiting to meet her friends to get on the train with them for a night out. 
  • She drifts reluctantly to sleep. 
  • In her dream she is confronted with the character of *murderer*. Her deranged, distorted visions follow him on his relentless killings of her friends. The final shot in her dream is over *murderers* shoulder as he looks at a wall covered with newspaper clippings and photos of her friends and in the centre a picture of Jane herself. 
  • The next shot will be Jane woken suddenly (her face same distance, in line with the previous shot of the photo of her face). 
  • She then catches a glimpse of *murderer* standing looking straight at her on the opposite platform, just before a train passes.
  • It switches to a reaction shot of her face then back to the (constantly moving) train leaving to reveal the empty platform. The title 'The foreshadowing' in bold red appears with a piercing (non-diegetic) bang over the empty platform. 
  • The tension is still building as Jane looks intently across the tracks, completely frightened. 
  • The cutting rate increases with the sound and then everything stops as Jane's friends jump up from behind the bench. Jane screams and they laugh. 
  • The tone then relaxes slightly as Jane leaves with her friends.
  • The final shot has *murderer* now sitting in the empty space next to where Jane was sitting on the bench. This is further pressing the question behind our horror, of whether *murderer* is real or not and if Jane's dream was a premonition of what was to come or a justification of her insanity.  
Location

  • High Brooms Station at around 4-7 o'clock. 
  • Station pedestrian tunnel. 
  • Alleys 
  • Garden shed/cellar/basement (dark and cold) 
  • Tonbridge park
  • Knockholt Forest 

Characters

All the characters are about 16 years old based on the truth that mental illness' like schizophrenia affects mostly teenagers. We are contemplating with the idea that our film is psychological and Doe may be schizophrenic meaning her mind has created the character of *murderer* or that it is actually a supernatural horror and the dream is Doe's gift to be able to see into the future.
  • Jane Doe (Charlie Brooker) is to play the female protagonist. She is going to be a residual representation of the 'new woman/final girl' in horror films, so she will appear weak but capable of protecting herself. Doe is different from her peers (the killers other victims) she is smarter, watchful and level-headed. We will show how she is morally pure, has no interest in drinking, drug taking and sex. She is aware of the danger she is in and recognises a lack of morals in the other victims. She will foreshadow her masculinity in how she dresses in very smart, dark clothes and works well with practical maters. This will ironically position her as ally with the antagonist and set her apart from the other girls.
  • Doe's Friends (3 female-Emma-Louise Richardson, Hannah Reynolds, Izzy Smith) They are portraying stereotypes of female teenagers, to avoid inappropriate themes (alcohol, drugs, sex) they have an obsession with appearance and popularity. They are naive unlike Doe, and having these immature priorities makes them in greater threat of danger. In the dream they are all killed in different, gruesome ways all inspired by the killers revenge for this group of girls. From our research into horror, it is evident that a successful horror is derived from themes surrounding the present cultures, that is what makes them so scary, because they address the problems in the audiences lives. A problem today is the obsession with appearance and technology etc and how it possesses teenagers lives. 
  • The Murderer (Max Boyden) is an unstable, troubled psychopath who has gone on this carefully constructed murderous rampage against these five girls. He is the antagonist and as another generic feature of horror he will be the strong aggressive male. The dream focuses on his deranged psych forcing the audience to be positioned with him. This character is surreal but through his interactions with the other characters he is made scarily real creating horror. In the dream he shows psychopathic tendencies of being ruthless, manipulative, remorseless, lacking compassion and detached from any conscious.
Camera
  • POV shots in Janes vision as she follows *Murderer*
  • 180 degrees pan from *Murderers* face to the wall of photos. 
  • Use the track and dolly to move down the pedestrian tunnel at the train station.
  • Reaction shots of Jane to position the audience with her. 
  • High angle shots of Jane and her friends to highlight their danger and contrast from the final low angle shot of the *Murderer*
  • Zoom in on Janes face as she falls asleep so it is as if the audience is entering her mind

Sound
  • Dialogue- No dialogue till the friends enter the narrative to separate what is real from what is not. If Jane were to converse with *murderer* it eliminates the idea that he may only be a figment of her imagination. 
  • Sound effects- In the fast cutting rate sequence there is going to be echoing sounds that speed up and increase in pitch with the cuts. Diegetic sound of the train. Little sound in her dream but music and the sound of the weapons. 
  • Music-No sound outside her dream except when the *murderer is in shot* as the non diegetic sound suggests he is not part of the world of the narrative. In her dream generic horror music and sound will be played. 

Mise-en-scene
  • Costume- Jane and *murderer* wear similar dark plain clothes to suggest they are similar, the friends contrast by dressing in bright current clothing. 
  • Lighting- The main light in her dream is from low key lighting, generic of horror-candles, torches and fading light bulbs. The existing light in the station is all that is used to convey the realism. 
  • Props and Symbols- (e.g. weapons used by *murderer* generic of horror) 

Editing
  • Fast cutting rate after the title sequence that ends when the friends enter the narrative. 
  • The cut fades when Janes enters and exits her dream.
  • Janes dream is saturated and her reality is desaturated of colour and vibrancy. 
  • The dream is distorted with lots of black stills between shots.
  • The editing is choppy in the fast cutting rate as Jane looks around to emphasize the rush that is going through her mind. 
Influences (films)
  • Fight Club (Fincher, 1999)
  • Seven (Fincher, 1995) An introduction that features the insane workings of a Psychopath in the form of a montage. It has a distorted style that is unclear in narrative, only gives foreboding clues to what is to come.
  • Donnie Darko (Kelly, 2001) A teenage boy who suffers from schizophrenia, which allowed him to create the character of Frank through his deranged psych. Frank manipulates him to commit crimes such as murder. There is a scene where Donnie sleep walks and meets Frank for the first time, it is an alternative view point of a dream sequence.  
  • Sixth Sense (Shyamalan, 1999) A young boy possessed with the ability to see ghosts, is haunted by them and eventually finds a way to deal with them by helping them. Only he can see them and everyone around him is oblivious.
  • Woman in Black (Watkins, 2012) The final scene takes place at a train station and the antagonist ghost of the woman in black is revealed once more.
  • Nightmare on Elm Street (Craven, 1984) Elements of the dream world intruding into the characters lives. About Freddy Krueger jumping in and out of reality from the world of the children's nightmares to haunt and kill them.
  • American Werewolf in London (Landis, 1981) David suffers from violent nightmares featuring Nazis mutants, one of which is the double-dream (first instance) which is a dream inside a dream. He is also constantly haunted throughout the film by his dead friend, Jack, as he pops up repeatedly to talk to David.
Typography
Conventional horror title of a bold bright red title that appears suddenly in the opening sequence to contrast to the often bleak dull colouring in the dark narrative. Red obviously connotes danger and pain, foreboding what is to come later in our horror film. The is something we have seen featured in films such as Carrie, The Shinning, The thing, Nightmare on Elm Street, Insidious...
E.g.



Tuesday, 17 December 2013

AR; Institutuional Context

How do industrial and independent studios produce and distribute their horror films?


Those who produce and distribute in the film industry have to work hard in pleasing the audience as well as keeping to a budget. For horror films the target audience is male 12-29 year olds. The budget can depend on whether the film is industrial or independent. Industrial studios make ultra-high budget/tentpole films, ensuring a great quality and appearance by using the newest most expensive technology. Independent films produce film using a much smaller budget. They rely of the acting and narrative to attract audiences. A film needs to regain costs of investment and go into profit to be a success. The creative triangle must ensure that the budget is less than the level of income. The film maker will be looking to make three times the original capital, this is important so that future films can be made. This is achieved through careful consideration of appropriate target audience for the type of budget being used to make the film. 

Last year the UK had cinema admissions of 127 million, the second highest total in the last ten years. This increase in audiences may be due to developments in production like 3D film of new techniques of distribution for example in the film ‘Monsters’ Vue Entertainment and Cineworld Cinemas set up ‘infected locations’ which gave users access to exclusive Monsters content and the chance to win random on-the-spot prizes. The internet can help immensely with distribution. British audiences exist within a more pluralistic media landscape as the internet has enabled wider spread distribution of films in other territories, however the hegemonic status of the US major Hollywood studios means that US production dominates cinema listings.

Modern horror films have an expectation to keep to the changing tastes of horror fans or to excite expectations with new genre’s or re-creations of old ones, like how ‘I am Legend’ was thought of in the 90’s at a time of the re-emergence of science fiction horror. The development in digital technology raises audience expectation of the visuals of horror, for example more graphic, realistic gore using CGI or even using 3D to scare the audience with the ultra-real, invasive form of the images.
Vertigo Film is a UK independent production studio. The horror film Monsters (2010, Edwards) was made under Vertigo Film. It was produced with improvised characters, scripts and locations. The extras were those who were around at the time of filming, it also used a real life couple to create a sense of realism.  This allowed for less money to be spent as the film would not need to hire people such as casting directors, production designers and screenplay writers. This method is called Guerrilla film making. It is a risky form of film production as with little planning it is highly likely the film may be a flop as it is unpredictable. UK independents use Guerrilla film making methods of improvisation for low budget production. The budget was only $500, 000 with the filming equipment costing as little as $15, 000. Prosumer cameras were used to record digital footage instead of the more commonly used 35 mm film which is much more expensive. The crew were so concerned about saving costs that 90% of the kit and crew were transported in one van. Edwards did all the editing himself including the special effects, all in his bedroom. The film made over $4 million at box office which made Monsters a success as it over tripled in income. 
 
Warner Brothers is an industrial film production studio and a subsidiary of the major conglomerate of Time Warner. Industrial film is an institution which owns assets and has the advantage of vertical and horizontal integration. An Industrial horror film that is made by Warner Brothers is ‘I am Legend’ (2007, Lawrence). It is similar to 'Monsters' as it was also a success but the amount that went into it and came out was significantly larger with a budget of $150 million and $585 million at box office. It used a similar method of existing relationships to create better, more authentic acting. In terms of 'I am Legend' it was Will Smith and his daughter Willow Smith. There were a lot of rewrites during the production of this film because of Smith's improvisational skills and Lawrence's preference to keep various scenes silent, as this could be very effective in cinema especially in building tension in a horror. The production of Monsters was inexpensive as they worked with what they had rather than manipulated to scenery to fit them. The creators of 'I am Legend' were inspired by the deserted London in '28 Days Later' but wanted to create this look for New York.
It was an expensive process to close off major streets and have Florida imported weeds to be strewn across locations to make the city look abandoned and overgrown. CGI was also used to erase pedestrians, workers in windows, spectators and cars in the shots and add lions and deer into the film.

'I am Legend' had a successful marketing strategy made accessible through horizontal and vertical integration within the conglomerates of Time Warner. There was a tie-in from DC Comics and Vertigo Comics which created 'I Am Legend: Awakening.' The comic book will go through further advancements to become an online format in which animated featurettes will be shown on the official website. An online multiplayer game was also launched 'I Am Legend: Survival' by Warner Bros. Pictures in conjunction with the Electric Sheep Company in the virtual world of 'Secret Life'. The studio also hired the ad agency 'Crew Creative' to develop a website that would be specifically viewable on the Iphone.

 

Monday, 16 December 2013

AR: Film Inspiration

Black Christmas is similar to the idea we had of having a psychopath antagonist stalking a house using POV shots. This film is also recognized as one of the first slasher films. The murderer is never seen which is what we would probably aim to do with a horror opening so as not to give too much information away.
The heavy breathing and moaning are some generic horror sounds which we could easily integrate into our film. Here is the full film:
https://www.youtube.com/watch?v=MoonZa3D4xc

Wilderness Woods Preliminary Task

 

Saturday, 14 December 2013

AR: Narrative Inspiration

Channel 4's 'Psychopath Night' is a really interesting documentary on psychopaths which I think provides a lot of interesting ideas for a psychological horror that we can develop. It unravels the mystery of psychopaths, exploring how their minds work, and even counts down the top movie psychopaths so provides us with other films to look into for inspiration. Child psychopathy is even looked into with films such as 'We need to talk about Kevin' (2011, Ramsey).'The Dark Night' (2008, Nolan) shows a brilliant depiction of a psychopath by Heath Ledger. Their fearlessness, callousness, lack of empathy, sensation seeking characteristics are all shown obviously in the opening 'Bank robbery scene' of this film.
Psychopaths are incredibly interesting, for they enjoy a freedom from the rules of society that we secretly envy, they are the stuff of our nightmares, as well as our fantasies.

"Psychopaths are a ruthless breed who lie, manipulate and sometimes murder, with no hint of conscience of remorse. One per cent of the population are classified as psychopathic. There may be one in your office. There could be one on your street. They are all around us, often in positions of power.
Psychopath Night unravels the mystery of this minority, with the help of leading experts. The programme goes inside the minds of psychopaths, finds out how to spot a psychopath, and meets real psychopathic killers.
The programme also gets to know some familiar faces who are high on the psychopathic scale, including a star of the England football team.
There's also a countdown of the Top 10 movie psychopaths, as selected by experts, including a real-life Clarice Starling who uses Hollywood movies to teach her FBI trainees about psychopaths and how to handle them.
Psychopath Night reveals everything you ever wanted to know about psychopaths, and perhaps a few things you didn't."

http://www.channel4.com/programmes/psychopath-night/4od

Friday, 13 December 2013

CB; Institutuional Context

How do horror films produce and distribute
 their content?


Audience expectations of new horror media products are ever changing, as the demand for better quality films have been raised by the introduction of digital technology. Industrial and independent films both have an aim, as business models, to make 3 times their budget in order for their films to be classed as successes, taking into account their budget commensurate target audience to ensure that people will actually watch their products. UK audiences have continued to have an insatiable interest for film, with UK cinema admissions of 127 million last year, the second highest total in the last 10 years. Whilst industrial film has a target of making their products out of an ultra-high budget (tentpoles) to allow for the best quality possible to attract core audiences (12-29 year olds), independent film produce their products out of a smaller/less spectacle budget , relying more on stars and genre appeal to entice audiences of mainly males aged 15-24. Time Warner is a major conglomerate in which has two particular subsidiaries relating to independent and industrial film, these are Vertigo Film and Warner Brothers.

An example of a horror film produced by vertigo film is 'Monsters' (Edwards, 2010) which had a budget of $500,000 and reached a total of $4,242,978 at box office. The film was devised, storyboarded and directed by Gareth Edwards, who also worked as the visual effects artist with the help of Allan Niblo and James Richardson of Vertigo Film. The filming equipment cost approximately $15,000, with the budget being way under £500,000. The film was able to be made on such a low budget due to the use of prosumer cameras to capture digital video rather than more expensive 35mm film. Also, any settings featured in the film were real locations and the extras were people who happened to be there at the time of filming. The film was shot in Belize, Mexico, Guatemala, Cost Rica and Texas in the United States over three weeks, with 90% of the filming crew being comprised in one van (keeping costs low). As the low budget production didn't run to a camera dolly, Edwards had to compromise by sticking the camera out of the van window, cushioned on some bundled up clothing. As most of the extras were non actors anyway, Edwards abandoned the idea of scripting the film and instead had a loose paragraph describing the scene with just a few main points; how the actors carried this out was left up to them. Edwards added all the special effects himself using off-the-shelf Adobe software, ZBrush and Autodesk 3ds Max. The first assembly was over four hours long, but was trimmed to 94 minutes after eight months of editing. Once the film was locked, Edwards had five months to create all 250 visual effects shots and underwent this process in his bedroom.

In the weeks leading up to the UK Monsters release date of 3rd December 2010, a marketing campaign using social network Foursquare was announced. Monsters was distributed at Vue Entertainment and Cineworld cinemas set up infected locations which gave users access to exclusive Monsters content, along with the chance to win random on-the-spot prizes. There were four main stages to the marketing campaign, these were: 
Stage 1 -  the teaser press release was sent out to notify online publications of the Foursquare initiative.  Information about the film was fairly vague at this stage, with fans only being made aware of infected zones being created in select Vue  and Cineworld venues across the country as well as a number of independent zones.
Stage 2 - users were engaging with the promotion, logging into infected zones across the country. Random prizes were awarded to those who emailed the email address left in all infected zone tips.  To reward earlier entries, an exclusive clip was made available through Foursquare. The exclusive clip also warranted a second press release which helped entice publications to push to the Foursquare profile for readers to catch a sneak peak. 
Stage 3 - ten swarm sites were giving users discount codes. This was done via the full trade press release as well as a general press release which generated further new stories.
Stage 4 - the campaign unleashed limited infected zones that, when checking in as part of a group or 'swarm' and unlocking a badge, allowed bulk discounts on tickets. All press release messaging included links and information if the Foursquare presence. The activity was covered by select press invited down to Vue Westfield.

An example of a horror film produced by Warner Brothers is 'A Nightmare on Elm Street' (Bayer, 2010) which had a budget of $35 million and reached a total of  $117,729,621 at box office. With quite a high budget, principle photography began on May 5th 2009 and officially wrapped on July 10th 2009. Platinum Dunes chose to film in Illinois due to pleasurable filming experiences in the state when the company produced 'The Amityville Horror' and 'The Unborn'. Platinum Dunes also received a 30%  tax break for filming in the state. For the representation of the main character 'Freddy Krueger' producers were looking for locations which were old and decaying, finally settling on the Ryerson Steel Warehouse on the west side of Chicago. New Line contracted with two high schools in Illinois, Elk Grove High School and John Hersey High School to use their locations for scenes in the remake. The studio contacted schools across the nation looking for one that had a swimming pool and also casted 200 extras for various school scenes, including one in the pool, but required that all auditioning students be at least 16 years old. According to Fuller and Form, Warner Brothers suggested that 'A Nightmare on Elm Street' should be released in 3D, with the recent surge in 3D films showing increased box office revenue.

In March 2010, the National Entertainment Collectibles Association (NECA) released two new Freddy Krueger action figures; one ore burned Freddy and one based on the new burn design from the 'Nightmare on Elm Street' remake. In addition, NECA also released a replica of Freddy's clawed glove. In conjunction with the film, an online game was released where the user attempted to keep the young girl awake so as to keep her away from Freddy. Warner Brothers supported an aggressive online marketing campaign for 'A Nightmare on Elm Streets' theatrical release. A variety of banner ads appeared on numerous websites promoting the film. 'A Nightmare on Elm Street' was released on April 30th 2010, to 3,332 theatres and approximately 4700 screens, making it the twelfth widest opening for an R-rated film in the United States. It was released on DVD and Blu ray on October 5th 2010, with the DVD's only feature being 'Freddy Krueger Reborn'. The Blu ray special features include the DVD's featurette along with a deleted scene, an alternate opening and ending and the 'Maniacle Movie Mode'.

In conclusion, independent film producers are restricted to a low budget and so are limited to the qualities they can include within their film such as picture quality. This is affected due to the use of low quality camera's used within the film making process, which are enough to produce a picture that an audience can see and are within the films budget commensurate. Also, as a result of a low budget, independent film producers don't have the money to market and distribute their films to global cinemas affecting their box office. A lack of advertisement is a problem for many independent companies as it means that promotion of films is limited, even to their target audience, resulting in a loss of previews for the film. However, industrial film producers have hard money from big companies and so have enough money to film on better quality cameras and producing better picture quality films (including 3D). The industrial industry is then able to add to the dynamic genre of the evolutionary of film, including homage from previous successive films. Due to the revolution of the internet, previews are released and leaked onto the internet before the films release date in cinemas. This leads to an increase in piracy of the films and results in a loss at box office.







Thursday, 12 December 2013

ER; Technical Analysis of The Poltergeist


Shot
Duration
Camera
Mise-en-scene
Sound
1
15 seconds
Pan, LS
Typical family atmosphere, warm lighting
Non-diegetic
2
3 seconds
Still, POV of the clown, LS
Dark lighting, scared facial expressions and body language
3
3 seconds
Still, clown reaction shot, LS
4
9 seconds
Still, POV of clown, LS
5
1 seconds
Still, CU of clown
Bell ringing, non-diegetic
6
1 seconds
Still, CU of clown
7
1 seconds
Still, CU of clown
8
2 seconds
Still, CU of clown
9
6 seconds
Still, POV of clown
10
7 seconds
Pan down
Non-diegetic
11
9 seconds
Still
Girl smiles, reassuring, contrasts with the beheaded doll next to her,  anti-climax
12
5 seconds
Still
Content, reassured, feels safe enough to go to sleep
13
6 seconds
Still
14
17 seconds
Still start then pan up,
Confused facial expressions
Sounds of something shifting off camera creates suspense
15
1 seconds
Still
Shocked facial expression
Gasp
16
6 seconds
CU
Looking around, showing signs of fear
Non-diegetic
17
2 seconds
LS
18
6 seconds
Handy cam
19
10 seconds
Tracking up
Clown appears
Non-diegetic with sudden diegetic music to emphasise the "jump"
20
2 seconds
Still
Jumpy music along with a scary cackle
21
1 seconds
Still
Boy gets dragged out of shot
22
2 seconds
CU of sister
Scared facial expression
23
2 seconds
LS of boy being dragged underneath the bed

 

I liked the warm, family atmosphere created because it gives the audience a false sense of security, which works really well in being scarier. This effect also works because it’s very realistic, so people can imagine it happening easily in their own lives. I liked the continuous reaction shots because it exaggerates the fact that the clown had disappeared. Finally, I thought the sound was used effectively as it was all non-diegetic, until the climax of the scene when diegetic music was introduced.